feat(sar): add EFS to FAB Caracal variants

Enable EFS and native flotation configuration for Caracal Fast Rope, SAR, and Transport variants. Record the autocenter Geometry LOD root cause and retain the shared EFS and hoist function migration.
This commit is contained in:
2026-07-19 22:13:15 -03:00
parent e702b91416
commit 3c59733c8a
15 changed files with 570 additions and 220 deletions
+13
View File
@@ -1,5 +1,18 @@
# Changelog
## 2026-07-19
### Aeronaves
- As versões navais MB do Caracal agora contam com EFS (Emergency Floating System), incluindo acionamento, desacionamento e deploy das boias de emergência para pouso na água.
- As versões FAB do Caracal (Fast Rope, SAR e Transport) também passaram a contar com EFS para operações de pouso na água.
- Corrigida a flutuação nativa do Caracal: a named property `autocenter=0` foi removida do Geometry LOD, permitindo que o volume de buoyancy seja reconhecido corretamente pelo Arma 3.
- As versões SAR e Offshore do Pantera também foram integradas ao EFS, com acionamento e deploy das boias de emergência para operações de pouso na água.
### Resgate SAR
- Os scripts de EFS e do guincho SAR foram convertidos em funções registradas (`BRAF_fnc_efs` e `BRAF_fnc_hoist`), preservando as ações e transições de estado do Fennec, Pantera e Caracal.
## 2026-07-13
### Aeronaves
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@@ -317,13 +317,13 @@ class BRAF_Caracal_Base: Helicopter_Base_H
{
source="user";
animPeriod=0;
initPhase=1;
initPhase=0;
};
class EFS_Hide
{
source="user";
animPeriod=0;
initPhase=1;
initPhase=0;
};
class Hoist_Hide
{
@@ -1027,8 +1027,8 @@ class BRAF_Caracal_FFV: BRAF_Caracal_Base
{
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",1,
"EFS_Hide",0,
"EFS_Cover_Hide",0,
"Door_L_1",1,
"Door_L_2",1,
"Door_R_1",1,
@@ -1215,8 +1215,8 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Caracal_2.jpg";
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",1,
"EFS_Hide",0,
"EFS_Cover_Hide",0,
"SAR_Hide",0,
"Pole_Hide",1,
"Hoist_Hide",1,
@@ -1235,43 +1235,43 @@ class BRAF_Caracal_2: BRAF_Caracal_Base
priority=1;
onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Basket: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Basket </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Basket"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Basket""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Basket""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Hoist_Down: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
statement="[this, ""down""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
};
class Hoist_Up: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
statement="[this, ""up""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
};
class Recover_Rescue_Seat: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""recover""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Hoist_Cut: Deploy_Rescue_Seat
{
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""cut""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Open_Door_Left
{
@@ -1613,8 +1613,8 @@ class BRAF_Caracal_3: BRAF_Caracal_Base
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",1,
"EFS_Hide",0,
"EFS_Cover_Hide",0,
"SAR_Hide",1,
"Pole_Hide",1,
"Hoist_Hide",0,
@@ -1628,6 +1628,43 @@ class BRAF_Caracal_4: BRAF_Caracal_1
author="BRAF TEAM";
_generalMacro="BRAF_Caracal_4";
displayName="UH-15 Super Cougar (Fast Rope)";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_4.jpg";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
@@ -1648,8 +1685,8 @@ class BRAF_Caracal_4: BRAF_Caracal_1
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"Door_L_1",1,
"Door_L_2",1,
"Door_R_1",1,
@@ -1670,10 +1707,47 @@ class BRAF_Caracal_5: BRAF_Caracal_2
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_5.jpg";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"SAR_Hide",0,
"Pole_Hide",1,
"Hoist_Hide",1,
@@ -1705,10 +1779,47 @@ class BRAF_Caracal_6: BRAF_Caracal_3
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_6.jpg";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"SAR_Hide",1,
"Pole_Hide",1,
"Hoist_Hide",0,
@@ -1762,10 +1873,47 @@ class BRAF_Caracal_7: BRAF_Caracal_1
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_7.jpg";
faction="BRAF_FAB";
crew="braf_characters_aviation_air_force_pilot";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"Door_L_1",1,
"Door_L_2",1,
"Door_R_1",1,
@@ -1802,6 +1950,43 @@ class BRAF_Caracal_8: BRAF_Caracal_2
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_8.jpg";
faction="BRAF_FAB";
crew="braf_characters_aviation_air_force_pilot";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
hiddenSelectionsTextures[]=
{
"braf\braf_air\BRAF_helicopters\BRAF_Caracal\data\FAB\Camo1_co.paa",
@@ -1820,8 +2005,8 @@ class BRAF_Caracal_8: BRAF_Caracal_2
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"SAR_Hide",0,
"Pole_Hide",1,
"Hoist_Hide",1,
@@ -1838,6 +2023,43 @@ class BRAF_Caracal_9: BRAF_Caracal_3
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Caracal_9.jpg";
faction="BRAF_FAB";
crew="braf_characters_aviation_air_force_pilot";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions: UserActions
{
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="window_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','ARMED']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
hiddenSelectionsTextures[]=
{
"braf\braf_air\BRAF_helicopters\BRAF_Caracal\data\FAB\Camo1_co.paa",
@@ -1856,8 +2078,8 @@ class BRAF_Caracal_9: BRAF_Caracal_3
};
animationList[]=
{
"EFS_Hide",1,
"EFS_Cover_Hide",0,
"EFS_Hide",0,
"EFS_Cover_Hide",1,
"SAR_Hide",1,
"Pole_Hide",1,
"Hoist_Hide",0,
@@ -78,8 +78,8 @@ class CfgSkeletons
"wheel_r_damper","lg_back",
"wheel_r","wheel_r_damper",
"EFS","damagehide",
"EFS_cover","damagehide",
"EFS_cover","",
"EFS","EFS_cover",
"SAR","damagehide",
"hoist_hook","SAR",
@@ -782,7 +782,8 @@ class CfgModels
minValue=0;
maxValue=1;
memory=0;
hideValue=1;
hideValue=0;
unHideValue=1;
};
class EFS_Cover_Hide
{
@@ -795,7 +796,8 @@ class CfgModels
minValue=0;
maxValue=1;
memory=0;
hideValue=1;
hideValue=0;
unHideValue=1;
};
class SAR_Hide
{
@@ -944,4 +946,4 @@ class CfgModels
};
};
};
};
};
@@ -424,19 +424,19 @@ class BRAF_Fennec_Base: Helicopter_Base_H
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
class Armory
@@ -823,7 +823,7 @@ class BRAF_Fennec_Base: Helicopter_Base_H
#include "Fennec_sounds.hpp"
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf"";};";
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
ace_cargo_space=2;
class TextureSources
@@ -1429,19 +1429,19 @@ class BRAF_Fennec_dynamicLoadout_base: BRAF_Fennec_Base
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
};
@@ -1767,32 +1767,32 @@ class BRAF_Fennec_SAR_base: BRAF_Fennec_Base
priority=1;
onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="this animate ['Winch_Rot',1]; [this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="this animate ['Winch_Rot',1]; [this, ""deploy"", ""BRAF_Rescue_Seat""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Hoist_Down: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
statement="[this, ""down""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
};
class Hoist_Up: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Recover Hoist Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
statement="[this, ""up""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
};
class Recover_Rescue_Seat: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'door_L_2' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
statement="[this, ""recover""] call BRAF_fnc_hoist; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
};
class Hoist_Cut: Deploy_Rescue_Seat
{
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Hoist_Hide' < 0 AND this animationphase 'door_L_2' > 0.9";
statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
statement="[this, ""cut""] call BRAF_fnc_hoist; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
};
class NVG_ON
{
@@ -1820,19 +1820,19 @@ class BRAF_Fennec_SAR_base: BRAF_Fennec_Base
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
class Open_Door_Right
{
@@ -1945,19 +1945,19 @@ class BRAF_Fennec_unarmed_base: BRAF_Fennec_Base
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] execVM ""braf\braf_sar\Braf_Scripts\EFS_Esquilo.sqf""";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
};
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@@ -345,37 +345,37 @@ class BRAF_Pantera_Base: Helicopter_Base_H
priority=1;
onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Hoist_Down: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
statement="[this, ""down""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
};
class Hoist_Up: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
statement="[this, ""up""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
};
class Recover_Rescue_Seat: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""recover""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Hoist_Cut: Deploy_Rescue_Seat
{
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""cut""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Open_Door_Left
{
@@ -1307,7 +1307,12 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
typicalCargo[]={"C_Marshal_F"};
crew="C_Marshal_F";
canFloat=1;
WaterLeakiness=50;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
weapons[]=
{
};
@@ -1398,6 +1403,12 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
animPeriod=1;
initPhase=0;
};
class EFS_Cover_Hide
{
source="user";
animPeriod=0;
initPhase=0;
};
class EFS_Hide
{
source="user";
@@ -1405,6 +1416,10 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
initPhase=0;
};
};
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions
{
class Deploy_Rescue_Seat
@@ -1416,37 +1431,37 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
priority=1;
onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Seat"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Seat""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Deploy_Rescue_Stretcher: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Stretcher </t>";
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Civilian_hide' < 0.1 AND !(""BRAF_Rescue_Stretcher"" in (this getVariable ['braf_hoist_spent_payloads', []]))";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]";
statement="[this, ""deploy"", ""BRAF_Rescue_Stretcher""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]";
};
class Hoist_Down: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""down""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
statement="[this, ""down""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
};
class Hoist_Up: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Recover Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'Door_R_1' > 0.9";
statement="[this, ""up""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
statement="[this, ""up""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
};
class Recover_Rescue_Seat: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Retrieve Rescue Payload </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="[this, ""recover""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""recover""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Hoist_Cut: Deploy_Rescue_Seat
{
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Door_R_1' > 0.9 AND this animationphase 'Hoist_Hide' < 0";
statement="[this, ""cut""] execVM ""braf\braf_sar\Braf_Scripts\hoist_controller.sqf""; this animate ['Hoist_Hide',1]";
statement="[this, ""cut""] call BRAF_fnc_hoist; this animate ['Hoist_Hide',1]";
};
class Open_Door_Left
{
@@ -1477,12 +1492,34 @@ class BRAF_Pantera_K2_SAR: BRAF_Pantera_Base
condition="this animationphase 'Door_R_1' > 0.9 AND (player in crew this)";
statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this animate ['Door_R_rot',0], this say3d ""Doors""";
};
class Deploy_EFS: Open_Door_Left
class Arm_EFS
{
displayname="<t color='#b31d00'> Deploy EFS </t>";
condition="this animationphase 'EFS_Hide' < 0.1 AND (player in crew this)";
statement="this animate ['EFS_Hide',1], this say3d ""EFS""";
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="door_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
animationList[]=
{
"EFS_Cover_Hide",1,
"EFS_Hide",0
};
};
class BRAF_Pantera_K2_Black: BRAF_Pantera_Base
@@ -1981,6 +2018,13 @@ class BRAF_Pantera_K2_Offshore: BRAF_Pantera_Base
slingLoadMaxCargoMass=50;
typicalCargo[]={"C_Marshal_F"};
crew="C_Marshal_F";
canFloat=1;
waterDamageEngine=0.2;
waterEffect="HeliWater";
waterLeakiness=50;
waterPPInVehicle=1;
waterResistance=1;
waterResistanceCoef=0.5;
transportSoldier=9;
cargoProxyIndexes[]={4,5,6,9,10,11,12,13,14};
getInProxyOrder[]={4,5,6,9,10,11,12,13,14};
@@ -2087,6 +2131,22 @@ class BRAF_Pantera_K2_Offshore: BRAF_Pantera_Base
animPeriod=1;
initPhase=0;
};
class EFS_Cover_Hide
{
source="user";
animPeriod=0;
initPhase=0;
};
class EFS_Hide
{
source="user";
animPeriod=0;
initPhase=0;
};
};
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle; [(_this select 0), ""Init""] call BRAF_fnc_efs;};";
};
class UserActions
{
@@ -2119,6 +2179,34 @@ class BRAF_Pantera_K2_Offshore: BRAF_Pantera_Base
condition="this animationphase 'Door_R_1' > 0.9 AND (player in crew this)";
statement="this animate ['Door_R_1',0], this animate ['Door_R_2',0], this animate ['Door_R_rot',0], this say3d ""Doors""";
};
class Arm_EFS
{
displayname="<t color='#ffaa00'> Arm EFS </t>";
position="door_pos";
showWindow=1;
radius=10;
priority=1;
onlyForPlayer=0;
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'SAFE')";
statement="[this, ""arm""] call BRAF_fnc_efs";
};
class Disarm_EFS: Arm_EFS
{
displayname="<t color='#ffaa00'> Disarm EFS </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""disarm""] call BRAF_fnc_efs";
};
class Deploy_Floats: Arm_EFS
{
displayname="<t color='#b31d00'> Deploy Floats </t>";
condition="getNumber (configOf this >> 'canFloat') == 1 AND this animationphase 'EFS_Cover_Hide' > 0.9 AND (player in crew this) AND ((this getVariable ['braf_efs_state','SAFE']) == 'ARMED')";
statement="[this, ""deployfloats""] call BRAF_fnc_efs";
};
};
animationList[]=
{
"EFS_Cover_Hide",1,
"EFS_Hide",0
};
};
class BRAF_Pantera_K2_Silver: BRAF_Pantera_Base
@@ -1048,6 +1048,20 @@ class CfgModels
angle0="rad -18";
angle1="rad 0";
};
class EFS_Cover_Hide
{
type="hide";
source="EFS_Cover_Hide";
selection="EFS_Cover";
sourceAddress="clamp";
minPhase=0;
maxPhase=1;
minValue=0;
maxValue=1;
memory=0;
hideValue=0;
unHideValue=1;
};
class EFS_Hide
{
source="EFS_Hide";
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@@ -1,14 +0,0 @@
// Declaração de variáveis:
params ["_heli"];
// Criação e posicionamento do EFS:
sleep 1;
_heli vehicleChat "Deploying Emergency Floating System!";
private _efs = "BRAF_Pantera_EFS" createVehicle [0, 0, 0];
_efs setDir (getDir _heli);
_efs setPosASL (_heli modelToWorld [0, 0, 0]);
_efs attachTo [_heli, [0, 0, 0], "efs_spawn"];
_heli setVariable ["efs", _efs];
_heli;
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View File
@@ -1,129 +0,0 @@
params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]];
private _initialLength = 0.25;
private _targetLength = 25;
private _recoveryLength = 3.1;
private _duration = 16;
switch (toLower _action) do {
case "deploy": {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if (_payloadClass in _spentPayloads) exitWith {
_heli vehicleChat "Rescue Payload Expended";
};
private _oldRope = _heli getVariable ["hoistrope", objNull];
private _oldPayload = _heli getVariable ["rescueseat", objNull];
if (!isNull _oldRope) then {
ropeDestroy _oldRope;
};
if (!isNull _oldPayload) then {
deleteVehicle _oldPayload;
};
sleep 1;
_heli vehicleChat "Deploying Rescue Payload";
private _payload = _payloadClass createVehicle [0, 0, 0];
_payload setDir (getDir _heli);
_payload setPosASL (_heli modelToWorld [0, 0, -1.5]);
private _rope = ropeCreate [_heli, "rope_start", _payload, "hoist_point", _initialLength];
_heli setVariable ["rescueseat", _payload];
_heli setVariable ["hoistrope", _rope];
_heli setVariable ["braf_hoist_payload_class", _payloadClass];
};
case "down": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _targetLength, false];
};
case "up": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_currentLength - _initialLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _initialLength, false];
};
case "recover": {
private _payload = _heli getVariable ["rescueseat", objNull];
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
if ((ropeLength _rope) <= _recoveryLength) then {
if (!isNull _payload) then {
{
if (!isNil "_x") then {
_x leaveVehicle _payload;
_x action ["GetOut", _payload];
sleep 0.1;
_payload lock 0;
[_x, _heli] remoteExec ["moveInCargo", _x];
_x assignAsCargo _heli;
};
} forEach crew _payload;
ropeDestroy _rope;
deleteVehicle _payload;
} else {
ropeDestroy _rope;
};
_heli setVariable ["rescueseat", nil];
_heli setVariable ["hoistrope", nil];
_heli setVariable ["braf_hoist_payload_class", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
_spentPayloads = _spentPayloads - [_currentPayloadClass];
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
_heli vehicleChat "Rescue Payload In Cabin";
} else {
_heli vehicleChat "First Raise The Rescue Payload To Cabin Door";
};
};
case "cut": {
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
ropeCut [_rope, 0];
ropeDestroy _rope;
_heli setVariable ["hoistrope", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if !(_currentPayloadClass in _spentPayloads) then {
_spentPayloads pushBack _currentPayloadClass;
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
};
};
};
+18 -2
View File
@@ -17,12 +17,28 @@ class CfgPatches
{
"BRAF_Rescue_Seat",
"BRAF_Rescue_Basket",
"BRAF_Rescue_Stretcher",
"BRAF_Esquilo_EFS"
"BRAF_Rescue_Stretcher"
};
weapons[] = {};
};
};
class CfgFunctions
{
class BRAF
{
class functions
{
class efs
{
file = "\braf\braf_sar\functions\fn_efs.sqf";
};
class hoist
{
file = "\braf\braf_sar\functions\fn_hoist.sqf";
};
};
};
};
class CfgVehicles
{
class Items_base_F;
@@ -27,7 +27,12 @@ private _getConfiguredLeakiness = {
private _getEfsCenterASL = {
params ["_vehicle"];
_vehicle modelToWorldWorld (_vehicle selectionPosition ["EFS_center", "Memory"])
private _center = _vehicle selectionPosition ["EFS_center", "Memory"];
if (_center isEqualTo [0, 0, 0]) then {
_center = _vehicle selectionPosition ["EFS", "Memory"];
};
_vehicle modelToWorldWorld _center
};
private _getWaterSurfaceASL = {
+133
View File
@@ -0,0 +1,133 @@
params ["_heli", ["_action", ""], ["_payloadClass", "BRAF_Rescue_Seat"]];
[_heli, _action, _payloadClass] spawn {
params ["_heli", "_action", "_payloadClass"];
private _initialLength = 0.25;
private _targetLength = 25;
private _recoveryLength = 3.1;
private _duration = 16;
switch (toLower _action) do {
case "deploy": {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if (_payloadClass in _spentPayloads) exitWith {
_heli vehicleChat "Rescue Payload Expended";
};
private _oldRope = _heli getVariable ["hoistrope", objNull];
private _oldPayload = _heli getVariable ["rescueseat", objNull];
if (!isNull _oldRope) then {
ropeDestroy _oldRope;
};
if (!isNull _oldPayload) then {
deleteVehicle _oldPayload;
};
sleep 1;
_heli vehicleChat "Deploying Rescue Payload";
private _payload = _payloadClass createVehicle [0, 0, 0];
_payload setDir (getDir _heli);
_payload setPosASL (_heli modelToWorld [0, 0, -1.5]);
private _rope = ropeCreate [_heli, "rope_start", _payload, "hoist_point", _initialLength];
_heli setVariable ["rescueseat", _payload];
_heli setVariable ["hoistrope", _rope];
_heli setVariable ["braf_hoist_payload_class", _payloadClass];
};
case "down": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_targetLength - _currentLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _targetLength, false];
};
case "up": {
private _rope = _heli getVariable ["hoistrope", objNull];
if (isNull _rope) exitWith {};
private _currentLength = ropeLength _rope;
private _speed = ((_currentLength - _initialLength) max 0.01) / _duration;
ropeUnwind [_rope, _speed, _initialLength, false];
};
case "recover": {
private _payload = _heli getVariable ["rescueseat", objNull];
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
if ((ropeLength _rope) <= _recoveryLength) then {
if (!isNull _payload) then {
{
if (!isNil "_x") then {
_x leaveVehicle _payload;
_x action ["GetOut", _payload];
sleep 0.1;
_payload lock 0;
[_x, _heli] remoteExec ["moveInCargo", _x];
_x assignAsCargo _heli;
};
} forEach crew _payload;
ropeDestroy _rope;
deleteVehicle _payload;
} else {
ropeDestroy _rope;
};
_heli setVariable ["rescueseat", nil];
_heli setVariable ["hoistrope", nil];
_heli setVariable ["braf_hoist_payload_class", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
_spentPayloads = _spentPayloads - [_currentPayloadClass];
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
_heli vehicleChat "Rescue Payload In Cabin";
} else {
_heli vehicleChat "First Raise The Rescue Payload To Cabin Door";
};
};
case "cut": {
private _rope = _heli getVariable ["hoistrope", objNull];
private _currentPayloadClass = _heli getVariable ["braf_hoist_payload_class", ""];
if (isNull _rope) exitWith {
_heli vehicleChat "no rope!";
};
ropeCut [_rope, 0];
ropeDestroy _rope;
_heli setVariable ["hoistrope", nil];
if (_currentPayloadClass != "") then {
private _spentPayloads = _heli getVariable ["braf_hoist_spent_payloads", []];
if !(_currentPayloadClass in _spentPayloads) then {
_spentPayloads pushBack _currentPayloadClass;
_heli setVariable ["braf_hoist_spent_payloads", _spentPayloads];
};
};
};
};
};