class CfgSkeletons
{
    class SAR_SEAT_Skeleton
    {
        isDiscrete=1;
        skeletonInherit="";
        skeletonBones[]=
		{
			"seat_01","",
			"seat_02",""
		};
	};
};
class CfgModels
{
    class BRAF_Rescue_Seat
    {
        htMin=60;
        htMax=1800;
        afMax=200;
        mfMax=100;
        mFact=0;
        tBody=0;
        skeletonName="SAR_SEAT_Skeleton";
        sectionsInherit="";
        sections[]=
		{
		};
        class Animations
        {
			class seat_01
            {
            	type="rotation";
            	source="seat1";
            	selection="seat_01";
            	sourceAddress="clamp";
				axis="seat_axis";
            	minPhase=0;
            	maxPhase=1;
            	minValue=0;
            	maxValue=1;
            	memory=0;
            	angle0="rad 90";
            	angle1="rad 0";
            };
			class seat_02: seat_01
            {
            	selection="seat_02";
				source="seat2";
            	angle0="rad -90";
            	angle1="rad 0";
            };
        };
	};
	class BRAF_Rescue_Stretcher
	{
        htMin=60;
        htMax=1800;
        afMax=200;
        mfMax=100;
        mFact=0;
        tBody=0;
        skeletonName="SAR_SEAT_Skeleton";
        sectionsInherit="";
        sections[]=
		{
		};
        class Animations
        {};
	};
	class BRAF_Rescue_Basket
	{
        htMin=60;
        htMax=1800;
        afMax=200;
        mfMax=100;
        mFact=0;
        tBody=0;
        skeletonName="SAR_SEAT_Skeleton";
        sectionsInherit="";
        sections[]=
		{
		};
        class Animations
        {};
	};
};
