class Infantry_Regular_2000
{
  name="Infantry (2000, Regular)";
  class BRAF_Regular_2000_Command_Group
  {
    name="$STR_braf_Armyqh";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_of_regular_2000";
      rank="LIEUTENANT";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_radioop_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="SERGEANT";
      position[]={0,-10,0};
    };
  };
  class BRAF_Regular_2000_Rifle_Team
  {
    name="Rifle Team";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_rifleman_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_lat_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
    class Unit3
    {
      side=2;
      vehicle="braf_army_ar_regular_2000";
      rank="PRIVATE";
      position[]={0,-15,0};
    };
  };
  class BRAF_Regular_2000_Rifle_Squad
  {
    name="Rifle Squad";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_sl_regular_2000";
      rank="SERGEANT";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_rifleman_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
    class Unit3
    {
      side=2;
      vehicle="braf_army_lat_regular_2000";
      rank="PRIVATE";
      position[]={0,-15,0};
    };
    class Unit4
    {
      side=2;
      vehicle="braf_army_ar_regular_2000";
      rank="PRIVATE";
      position[]={0,-20,0};
    };
    class Unit5
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-25,0};
    };
    class Unit6
    {
      side=2;
      vehicle="braf_army_rifleman_regular_2000";
      rank="PRIVATE";
      position[]={0,-30,0};
    };
    class Unit7
    {
      side=2;
      vehicle="braf_army_lat_regular_2000";
      rank="PRIVATE";
      position[]={0,-35,0};
    };
    class Unit8
    {
      side=2;
      vehicle="braf_army_ar_regular_2000";
      rank="PRIVATE";
      position[]={0,-40,0};
    };
  };
  class BRAF_Regular_2000_Fire_Support_Squad
  {
    name="Fire Support Squad";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="PRIVATE";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_mg_a_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_mg_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
    class Unit3
    {
      side=2;
      vehicle="braf_army_mg_a_regular_2000";
      rank="PRIVATE";
      position[]={0,-15,0};
    };
    class Unit4
    {
      side=2;
      vehicle="braf_army_mg_regular_2000";
      rank="PRIVATE";
      position[]={0,-20,0};
    };
  };
  class BRAF_Regular_2000_AT_Team
  {
    name="AT Team";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_at_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_at_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
  };
  class BRAF_Regular_2000_AA_Team
  {
    name="AA Team";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_aa_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_aa_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
  };
  class BRAF_Regular_2000_Sapper_Team
  {
    name="Sapper Team";
    faction="BRAF_BRAF_Mod";
    side=2;
    icon= "\braf\braf_characters_army\units\Groups\ui\reg_inf.paa";
    class Unit0
    {
      side=2;
      vehicle="braf_army_tl_regular_2000";
      rank="CORPORAL";
      position[]={0,-0,0};
    };
    class Unit1
    {
      side=2;
      vehicle="braf_army_eng_regular_2000";
      rank="PRIVATE";
      position[]={0,-5,0};
    };
    class Unit2
    {
      side=2;
      vehicle="braf_army_eod_regular_2000";
      rank="PRIVATE";
      position[]={0,-10,0};
    };
  };
};