class StageTI
{
	texture="braf\braf_air\Braf_Helicopters\Braf_Fennec\data\camo4_ti_ca.paa";
};
ambient[] = {0.75,0.75,0.75,1.0};
diffuse[] = {0.75,0.75,0.75,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
emmisive[] = {0.0,0.0,0.0,1.0};
specular[] = {0.15,0.15,0.15,1.0};
specularPower = 25;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
	texture="braf\braf_air\Braf_Helicopters\Braf_Fennec\data\camo4_nohq.paa";
	uvSource="tex";
};
class Stage2
{
	texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
	uvSource="tex";
	class uvTransform
	{
		aside[]={10,0,0};
		up[]={0,10,0};
		dir[]={0,0,0};
		pos[]={0,0,0};
	};
};
class Stage3
{
	texture="#(argb,8,8,3)color(0,0,0,0,MC)";
	uvSource="tex";
};
class Stage4
{
	texture="braf\braf_air\Braf_Helicopters\Braf_Fennec\data\camo4_as.paa";
	uvSource="tex";
};
class Stage5
{
	texture="braf\braf_air\Braf_Helicopters\Braf_Fennec\data\camo4_smdi.paa";
	uvSource="tex";
};
class Stage6
{
	texture="#(ai,64,64,1)fresnel(4.7,1.2)";
	uvSource="tex";
};
class Stage7
{
	texture="a3\data_f\env_land_co.paa";
	useWorldEnvMap="true";
	uvSource="tex";
};
