////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////

#define _ARMA_

ambient[] = {50,50,50,1};
diffuse[] = {0,0,0,1};
forcedDiffuse[] = {0,0,0,1};
emmisive[] = {10,10,10,0};
specular[] = {0,0,0,1};
specularPower = 8;
PixelShaderID = "Collimator";
VertexShaderID = "Basic";
RenderFlags[] = {"NoReceiveShadow","AddBlend","NoZwrite"};
class Stage0
{
 uvSource = "texCollimator";
};
//};
