class CfgPatches
{
    class Braf_characters_army
    {
        units[] = {

        };
        weapons[] = {

        };
        requiredVersion = 0.1;
        requiredAddons[] = {
            "braf_characters_army",
        };
        author = "BRAF Team";
    };
};

class CfgEditorSubcategories
{
    class BRAF_ARMY_REGULAR_1980
    {
        displayName = "Men (1980, Regular)";
    };
};

class CfgWeapons
{
    class UniformItem;
    class braf_army_regular_uniform;
    class braf_army_od_uniform : braf_army_regular_uniform
    {
        displayName = "[EB] Combat Uniform, olive drab";
        class ItemInfo : UniformItem
        {
            uniformModel = "-";
            uniformClass = "braf_army_od_uniform_officer";
            containerClass = "Supply50";
            mass = 20;
            hiddenSelections[] = {"camo"};
        };
    };
    class braf_army_od_uniform_worn : braf_army_od_uniform
    {
        displayName = "[EB] Combat Uniform, olive drab (worn)";
        class ItemInfo : UniformItem
        {
            uniformModel = "-";
            uniformClass = "braf_army_od_uniform_rifleman";
            containerClass = "Supply50";
            mass = 20;
            hiddenSelections[] = {"camo"};
        };
    };
};

class CfgVehicles
{
    class braf_army_of_regular_2000;
    class braf_army_od_uniform_officer : braf_army_of_regular_2000
    {
        _generalMacro = "braf_army_od_uniform_rifleman";
        editorsubcategory = "BRAF_ARMY_REGULAR_1980";
        model = "braf\braf_characters_army_old\braf_bdu_od.p3d";
        editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_of_regular_2000.jpg";
        uniformClass = "braf_army_od_uniform";
        weapons[] = {
            "BRAF_fal",
            "BRAF_PT92",
            "Throw",
            "Put"};
        respawnWeapons[] = {
            "BRAF_fal",
            "BRAF_PT92",
            "Throw",
            "Put"};
        magazines[] = {
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51_red",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green"};
        respawnMagazines[] = {
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51_red",
            "16Rnd_9x21_Mag",
            "16Rnd_9x21_Mag",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green"};
        Items[] = {
            "FirstAidKit",
            "FirstAidKit"};
        respawnItems[] = {
            "FirstAidKit",
            "FirstAidKit"};
        linkedItems[] = {
            "braf_beret_olive",
            "braf_iba_lizard_squadleader",
            "ItemMap",
            "ItemGPS",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio"};
        respawnLinkedItems[] = {
            "braf_beret_olive",
            "braf_iba_lizard_squadleader",
            "ItemMap",
            "ItemGPS",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio"};
        hiddenSelections[] = {
            "Camo1", // Top
            "gola",
            "Camo2", // Pants
            "Camo3", // boot
        };
        hiddenSelectionsTextures[] = {
            "braf\braf_characters_army_old\data\eb\nova\gandola_co.paa",
            "braf\braf_characters_army_old\data\eb\nova\gola_co.paa",
            "braf\braf_characters_army_old\data\eb\nova\calca_co.paa",
            "braf\braf_characters_army_old\data\Boot\boot_co.paa"};
        class Atributtes
        {
        };
        class UserActions
        {
#include "\braf\braf_characters_army\functions\useraction_headgear.hpp"
        };
    };
    class braf_army_rifleman_regular_2000;
    class braf_army_od_uniform_rifleman : braf_army_rifleman_regular_2000
    {
        _generalMacro = "braf_army_od_uniform_rifleman";
        editorsubcategory = "BRAF_ARMY_REGULAR_1980";
        model = "braf\braf_characters_army_old\braf_bdu_od.p3d";
        editorPreview = "\braf\braf_characters_army\units\editorpreview\2000regular\braf_army_rifleman_regular_2000.jpg";
        uniformClass = "braf_army_od_uniform_worn";
        weapons[] = {
            "BRAF_fal",
            "Throw",
            "Put"};
        respawnWeapons[] = {
            "BRAF_fal",
            "Throw",
            "Put"};
        magazines[] = {
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green"};
        respawnMagazines[] = {
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "BRAF_20Rnd_762x51",
            "HandGrenade",
            "HandGrenade",
            "SmokeShell",
            "SmokeShellGreen",
            "Chemlight_green"};
        Items[] = {
            "FirstAidKit",
            "FirstAidKit"};
        respawnItems[] = {
            "FirstAidKit",
            "FirstAidKit"};
        linkedItems[] = {
            "braf_eb_ccb",
            "braf_iba_lizard_rifleman",
            "ItemMap",
            "ItemGPS",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio"};
        respawnLinkedItems[] = {
            "braf_eb_ccb",
            "braf_iba_lizard_rifleman",
            "ItemMap",
            "ItemGPS",
            "ItemCompass",
            "ItemWatch",
            "ItemRadio"};
        hiddenSelections[] = {
            "Camo1", // Top
            "gola",
            "Camo2", // Pants
            "Camo3", // boot
        };
        hiddenSelectionsTextures[] = {
            "braf\braf_characters_army_old\data\eb\nova\gandola_co.paa",
            "braf\braf_characters_army_old\data\eb\nova\gola_co.paa",
            "braf\braf_characters_army_old\data\eb\nova\calca_co.paa",
            "braf\braf_characters_army_old\data\Boot\boot_co.paa"};
        class Atributtes
        {
        };
        class UserActions
        {
#include "\braf\braf_characters_army\functions\useraction_headgear.hpp"
        };
    };
};