class Attributes {
    class rank_insignia {
        displayName = "Rank";
        tooltip = "Change the Rank Icon";
        property = "rank_insignia";
        control = "combo";
        expression = "[_this,_value] call BRAF_fnc_setrankonuniform";
        defaultValue = "soldado";
        class values{
            class none{
                name = "$STR_Rank_None";
                value = "soldado";
                default = 0;
            };
            class private {
                name = "$STR_Rank_Private";
                value = "soldado";
            };
            class corporal {
                name = "$STR_Rank_Corporal";
                value = "cabo";
            };
            class 3sergeant {
                name = "$STR_Rank_3SERGEANT";
                value = "3sarg";
            };
            class 2sergeant {
                name = "$STR_Rank_2SERGEANT";
                value = "2sarg";
            };
            class 1sergeant {
                name = "$STR_Rank_1SERGEANT";
                value = "1sarg";
            };
            class subofficer {
                name = "$STR_Rank_PETTYOFFICER";
                value = "sub";
            };
            class 2lieutenant {
                name = "$STR_Rank_2LIEUTENANT";
                value = "2ten";
            };
            class 1lieutenant {
                name = "$STR_Rank_1LIEUTENANT";
                value = "1ten";
            };
            class captain {
                name = "$STR_Rank_CAPTAIN";
                value = "cap";
            };
            class major {
                name = "$STR_Rank_MAJOR";
                value = "maj";
            };
            class lieutenantcolonel {
                name = "$STR_Rank_LIEUTENANTCOLONEL";
                value = "tencel";
            };
            class colonel {
                name = "$STR_Rank_COLONEL";
                value = "cel";
            };
        };
    };
    class branch_insignia {
        displayName = "Branch";
        tooltip = "Change the Branch Icon";
        property = "branch_insignia";
        control = "combo";
        expression = "[_this,_value] call BRAF_fnc_setbranchonuniform";
        defaultValue = "infantaria";
        class values {
            class none{
                name = "$STR_Rank_None";
                value = "infantaria";
                default = 0;
            };
            class branch_infantry{
                name = "$STR_Branch_INFANTRY";
                value = "infantaria";
            };
            class branch_cavalry{
                name = "$STR_Branch_CAVALRY";
                value = "cavalaria";
            };
            class branch_artillery{
                name = "$STR_Branch_ARTILLERY";
                value = "artilharia";
            };
            class branch_enginnering{
                name = "$STR_Branch_ENGINNERING";
                value = "engenharia";
            };
            class branch_comms{
                name = "$STR_Branch_COMMS";
                value = "comunicacoes";
            };
            class branch_logistics{
                name = "$STR_Branch_LOGISTICS";
                value = "intendencia";
            };
            class branch_ordnance{
                name = "$STR_Branch_ORDNANCE";
                value = "matbel";
            };
            class branch_health{
                name = "$STR_Branch_HEALTH";
                value = "saude";
            };
            class branch_armyaviation{
                name = "$STR_Branch_ARMYAVIATION";
                value = "avex";
            };
            class branch_commando{
                name = "$STR_Branch_COMMANDO";
                value = "comandos";
            };
        };
    };
    class brevet1 {
        displayName = "Brevet";
        tooltip = "Change the lower Brevet";
        property = "brevet1";
        control = "combo";
        expression = "[_this,_value] call BRAF_fnc_setbrevetonuniform";
        defaultValue = "";
        class values {
            class none {
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class brevet_armor {
                name = "$STR_Brevet_ARMOR";
                value = "blindado";
            };
            class brevet_jungle {
                name = "$STR_Brevet_JUNGLE";
                value = "cigs";
            };
            class brevet_pilot {
                name = "$STR_Brevet_PILOT";
                value = "piloto";
            };
            class brevet_advartillery {
                name = "$STR_Brevet_ADVARTILLERY";
                value = "esacosae";
            };
            class brevet_rocket {
                name = "$STR_Brevet_ROCKET";
                value = "astros";
            };
            class brevet_pqdt {
                name = "$STR_Brevet_PQDT";
                value = "pqdt";
            };
            class brevet_specops {
                name = "$STR_Brevet_SPECOPS";
                value = "specops";
            };
            class brevet_mountaineering {
                name = "$STR_Brevet_MOUNTAINEERING";
                value = "montanha";
            };
        };
    };
    class shoulder_insignia {
        displayName = "Shoulder Tab";
        tooltip = "Change the Shoulder Tab";
        property = "shoulder_insignia";
        control = "combo";
        expression = "[_this,_value] call BRAF_fnc_settabonuniform";
        defaultValue = "";
        class values {
            class none {
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class aeromovel_tab {
                name = "$STR_ShoulderTab_Airmobile";
                value = "aeromovel";
                default = 0;
            };
            class caatinga_tab {
                name = "$STR_ShoulderTab_Caatinga";
                value = "caatinga";
                default = 0;
            };
            class mountain_tab {
                name = "$STR_ShoulderTab_Mountain";
                value = "montanha";
                default = 0;
            };
            class wetland_tab {
                name = "$STR_ShoulderTab_Wetland";
                value = "pantanal";
                default = 0;
            };
            class jungle_tab {
                name = "$STR_ShoulderTab_Jungle";
                value = "selva";
                default = 0;
            };
            class specops_tab {
                name = "$STR_ShoulderTab_SpecOps";
                value = "specops";
                default = 0;
            };
        };
    };
};