transportAmmo=0;
memoryPointSupply="supply";
supplyRadius=1.7;
class TransportItems
{
	class _xx_FirstAidKit 
	{
		name = "FirstAidKit";
		count = 10;
	};
	class _xx_ToolKit 
	{
		name = "ToolKit";
		count = 1;
	};
};
class TransportBackpacks	
{
	class _xx_BRAF_Alice_bag
	{
		backpack = "BRAF_Alice_bag";
		count = 2;		
	};
};
class TransportWeapons
{
	class _xx_BRAF_launch_alac
	{
		weapon = "BRAF_launch_alac";
		count = 4;
	};
};
class TransportMagazines
{
	class _xx_BRAF_100Rnd_762x51_Mix_red
	{
		magazine = "BRAF_100Rnd_762x51_Mix_red";
		count = 4;
	};
	class _xx_BRAF_30Rnd_556x45
       {
           magazine = "BRAF_30Rnd_556x45";
           count = 24;
       };
	class _xx_HandGrenade
	{
		magazine="HandGrenade";
		count=8;
	};
	class _xx_SmokeShell
	{
		magazine="SmokeShell";
		count=8;
	};
};
transportMaxMagazines=100;
transportMaxWeapons=10;
ace_cargo_hasCargo=1;
ace_cargo_space=8;
class VehicleTransport
{
	class Cargo
	{
		parachuteClass="B_Parachute_02_F";
		parachuteHeightLimit=40;
		canBeTransported=1;
		dimensions[]={"BBox_1_1_pos","BBox_1_2_pos"};
	};
};