class Attributes {
    class rank_insignia {
        displayName = "Rank";
        tooltip = "Change the Rank Icon";
        property = "rank_insignia";
        control = "combo";
        expression = "_this setObjectTextureGlobal [12,_value]";
        defaultValue = "getObjectTexture _this select 12";
        class values{
            class none{
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class private {
                name = "$STR_Rank_Private";
                value = "braf\braf_insignia\insignias\rank\EB_soldado.paa";
            };
            class corporal {
                name = "$STR_Rank_Corporal";
                value = "braf\braf_insignia\insignias\rank\EB_cabo.paa";
            };
            class 3sergeant {
                name = "$STR_Rank_3SERGEANT";
                value = "braf\braf_insignia\insignias\rank\EB_3sarg.paa";
            };
            class 2sergeant {
                name = "$STR_Rank_2SERGEANT";
                value = "braf\braf_insignia\insignias\rank\EB_2sarg.paa";
            };
            class 1sergeant {
                name = "$STR_Rank_1SERGEANT";
                value = "braf\braf_insignia\insignias\rank\EB_1sarg.paa";
            };
            class subofficer {
                name = "$STR_Rank_PETTYOFFICER";
                value = "braf\braf_insignia\insignias\rank\EB_subtenente.paa";
            };
            class 2lieutenant {
                name = "$STR_Rank_2LIEUTENANT";
                value = "braf\braf_insignia\insignias\rank\EB_2tenente.paa";
            };
            class 1lieutenant {
                name = "$STR_Rank_1LIEUTENANT";
                value = "braf\braf_insignia\insignias\rank\EB_1tenente.paa";
            };
            class captain {
                name = "$STR_Rank_CAPTAIN";
                value = "braf\braf_insignia\insignias\rank\EB_capitao.paa";
            };
            class major {
                name = "$STR_Rank_MAJOR";
                value = "braf\braf_insignia\insignias\rank\EB_major.paa";
            };
            class lieutenantcolonel {
                name = "$STR_Rank_LIEUTENANTCOLONEL";
                value = "braf\braf_insignia\insignias\rank\EB_tcoronel.paa";
            };
            class colonel {
                name = "$STR_Rank_COLONEL";
                value = "braf\braf_insignia\insignias\rank\EB_coronel.paa";
            };
        };
    };
    class branch_insignia {
        displayName = "Branch";
        tooltip = "Change the Branch Icon";
        property = "branch_insignia";
        control = "combo";
        expression = "_this setObjectTextureGlobal [13,_value]";
        defaultValue = "getObjectTexture _this select 13";
        class values {
            class none{
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class branch_infantry{
                name = "$STR_Branch_INFANTRY";
                value = "braf\braf_insignia\insignias\branch\inf.paa";
            };
            class branch_cavalry{
                name = "$STR_Branch_CAVALRY";
                value = "braf\braf_insignia\insignias\branch\cav.paa";
            };
            class branch_artillery{
                name = "$STR_Branch_ARTILLERY";
                value = "braf\braf_insignia\insignias\branch\art.paa";
            };
            class branch_enginnering{
                name = "$STR_Branch_ENGINNERING";
                value = "braf\braf_insignia\insignias\branch\eng.paa";
            };
            class branch_comms{
                name = "$STR_Branch_COMMS";
                value = "braf\braf_insignia\insignias\branch\com.paa";
            };
            class branch_logistics{
                name = "$STR_Branch_LOGISTICS";
                value = "braf\braf_insignia\insignias\branch\int.paa";
            };
            class branch_ordnance{
                name = "$STR_Branch_ORDNANCE";
                value = "braf\braf_insignia\insignias\branch\matbel.paa";
            };
            class branch_medic{
                name = "$STR_Branch_MEDIC";
                value = "braf\braf_insignia\insignias\branch\medic.paa";
            };
            class branch_health{
                name = "$STR_Branch_HEALTH";
                value = "braf\braf_insignia\insignias\branch\sau.paa";
            };
            class branch_armyaviation{
                name = "$STR_Branch_ARMYAVIATION";
                value = "braf\braf_insignia\insignias\branch\avex.paa";
            };
            class branch_commando{
                name = "$STR_Branch_COMMANDO";
                value = "braf\braf_insignia\insignias\branch\comandos.paa";
            };
            class branch_patchfinder{
                name = "$STR_Branch_PATHFINDER";
                value = "braf\braf_insignia\insignias\branch\pathfinder.paa";
            };
        };
    };
    class brevet1 {
        displayName = "Brevet";
        tooltip = "Change the lower Brevet";
        property = "brevet1";
        control = "combo";
        expression = "_this setObjectTextureGlobal [14,_value]";
        defaultValue = "getObjectTexture _this select 14";
        class values {
            class none {
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class brevet_armor {
                name = "$STR_Brevet_ARMOR";
                value = "braf\braf_insignia\insignias\brevet\armor.paa";
            };
            class brevet_jungle {
                name = "$STR_Brevet_JUNGLE";
                value = "braf\braf_insignia\insignias\brevet\jungle.paa";
            };
            class brevet_pilot {
                name = "$STR_Brevet_PILOT";
                value = "braf\braf_insignia\insignias\brevet\pilot.paa";
            };
            class brevet_advartillery {
                name = "$STR_Brevet_ADVARTILLERY";
                value = "braf\braf_insignia\insignias\brevet\advartillery.paa";
            };
            class brevet_rocket {
                name = "$STR_Brevet_ROCKET";
                value = "braf\braf_insignia\insignias\brevet\rockets.paa";
            };
            class brevet_pqdt {
                name = "$STR_Brevet_PQDT";
                value = "braf\braf_insignia\insignias\brevet\pqdt.paa";
            };
            class brevet_specops {
                name = "$STR_Brevet_SPECOPS";
                value = "braf\braf_insignia\insignias\brevet\specops.paa";
            };
            class brevet_mountaineering {
                name = "$STR_Brevet_MOUNTAINEERING";
                value = "braf\braf_insignia\insignias\brevet\guiacordada.paa";
            };
        };
    };
    class shoulder_insignia {
        displayName = "Shoulder Tab";
        tooltip = "Change the Shoulder Tab";
        property = "shoulder_insignia";
        control = "combo";
        expression = "_this setObjectTextureGlobal [15,_value]";
        defaultValue = "getObjectTexture _this select 15";
        class values {
            class none {
                name = "$STR_Rank_None";
                value = "";
                default = 0;
            };
            class aeromovel_tab {
                name = "$STR_ShoulderTab_Airmobile";
                value = "braf\braf_insignia\insignias\shoulder\aeromovel.paa";
                default = 0;
            };
            class caatinga_tab {
                name = "$STR_ShoulderTab_Caatinga";
                value = "braf\braf_insignia\insignias\shoulder\caatinga.paa";
                default = 0;
            };
            class commando_tab {
                name = "$STR_ShoulderTab_Commando";
                value = "braf\braf_insignia\insignias\shoulder\comandos.paa";
                default = 0;
            };
            class mountain_tab {
                name = "$STR_ShoulderTab_Mountain";
                value = "braf\braf_insignia\insignias\shoulder\montanha.paa";
                default = 0;
            };
            class wetland_tab {
                name = "$STR_ShoulderTab_Wetland";
                value = "braf\braf_insignia\insignias\shoulder\pantanal.paa";
                default = 0;
            };
            class jungle_tab {
                name = "$STR_ShoulderTab_Jungle";
                value = "braf\braf_insignia\insignias\shoulder\selva.paa";
                default = 0;
            };
            class specops_tab {
                name = "$STR_ShoulderTab_SpecOps";
                value = "braf\braf_insignia\insignias\shoulder\specops.paa";
                default = 0;
            };
        };
    };
};