attenuationEffectType="MrapAttenuation";
soundGetIn[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Enter",
	0.44668359,
	1
};
soundGetOut[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Exit",
	0.44668359,
	1,
	40
};
soundDammage[]=
{
	"",
	0.56234133,
	1
};
soundEngineOnInt[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start",
	0.50118721,
	1
};
soundEngineOffInt[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop",
	0.39810717,
	1
};
soundEngineOnExt[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_Start",
	1.9952624,
	1,
	50
};
soundEngineOffExt[]=
{
	"A3\Sounds_F\vehicles2\soft\Mrap_02\Mrap_02_Engine_Ext_stop",
	1.9952624,
	1,
	50
};
buildCrash0[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
	1.9952624,
	1,
	75
};
buildCrash1[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
	1.9952624,
	1,
	75
};
buildCrash2[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
	1.9952624,
	1,
	75
};
buildCrash3[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
	1.9952624,
	1,
	75
};
buildCrash4[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
	1.9952624,
	1,
	75
};
buildCrash5[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
	1.9952624,
	1,
	75
};
buildCrash6[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
	1.9952624,
	1,
	75
};
buildCrash7[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
	1.9952624,
	1,
	75
};
soundBuildingCrash[]=
{
	"buildCrash0",
	0.125,
	"buildCrash1",
	0.125,
	"buildCrash2",
	0.125,
	"buildCrash3",
	0.125,
	"buildCrash4",
	0.125,
	"buildCrash5",
	0.125,
	"buildCrash6",
	0.125,
	"buildCrash7",
	0.125
};
WoodCrash0[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01",
	1.9952624,
	1,
	75
};
WoodCrash1[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02",
	1.9952624,
	1,
	75
};
WoodCrash2[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03",
	1.9952624,
	1,
	75
};
WoodCrash3[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04",
	1.9952624,
	1,
	75
};
WoodCrash4[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05",
	1.9952624,
	1,
	75
};
WoodCrash5[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06",
	1.9952624,
	1,
	75
};
WoodCrash6[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07",
	1.9952624,
	1,
	75
};
WoodCrash7[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08",
	1.9952624,
	1,
	75
};
soundWoodCrash[]=
{
	"woodCrash0",
	0.125,
	"woodCrash1",
	0.125,
	"woodCrash2",
	0.125,
	"woodCrash3",
	0.125,
	"woodCrash4",
	0.125,
	"woodCrash5",
	0.125,
	"woodCrash6",
	0.125,
	"woodCrash7",
	0.125
};
armorCrash0[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
	1.9952624,
	1,
	75
};
armorCrash1[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
	1.9952624,
	1,
	75
};
armorCrash2[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
	1.9952624,
	1,
	75
};
armorCrash3[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
	1.9952624,
	1,
	75
};
armorCrash4[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
	1.9952624,
	1,
	75
};
armorCrash5[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
	1.9952624,
	1,
	75
};
armorCrash6[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
	1.9952624,
	1,
	75
};
armorCrash7[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
	1.9952624,
	1,
	75
};
soundArmorCrash[]=
{
	"ArmorCrash0",
	0.125,
	"ArmorCrash1",
	0.125,
	"ArmorCrash2",
	0.125,
	"ArmorCrash3",
	0.125,
	"ArmorCrash4",
	0.125,
	"ArmorCrash5",
	0.125,
	"ArmorCrash6",
	0.125,
	"ArmorCrash7",
	0.125
};
Crash0[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
	1.9952624,
	1,
	75
};
Crash1[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
	1.9952624,
	1,
	75
};
Crash2[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
	1.9952624,
	1,
	75
};
Crash3[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
	1.9952624,
	1,
	75
};
Crash4[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
	1.9952624,
	1,
	75
};
Crash5[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
	1.9952624,
	1,
	75
};
Crash6[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
	1.9952624,
	1,
	75
};
Crash7[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
	1.9952624,
	1,
	75
};
soundCrashes[]=
{
	"Crash0",
	0.125,
	"Crash1",
	0.125,
	"Crash2",
	0.125,
	"Crash3",
	0.125,
	"Crash4",
	0.125,
	"Crash5",
	0.125,
	"Crash6",
	0.125,
	"Crash7",
	0.125
};
BushCrash1[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01",
	0.63095737,
	1,
	50
};
BushCrash2[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02",
	0.63095737,
	1,
	50
};
BushCrash3[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
	0.63095737,
	1,
	50
};
BushCrash4[]=
{
	"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
	0.63095737,
	0.80000001,
	50
};
soundBushCrash[]=
{
	"BushCrash1",
	0.25,
	"BushCrash2",
	0.25,
	"BushCrash3",
	0.25,
	"BushCrash4",
	0.25
};
class Sounds
{
	soundSetsInt[]=
	{
		"Mrap_02_Engine_RPM0_INT_SoundSet",
		"Mrap_02_Engine_RPM1_INT_SoundSet",
		"Mrap_02_Engine_RPM2_INT_SoundSet",
		"Mrap_02_Engine_RPM3_INT_SoundSet",
		"Mrap_02_Engine_RPM4_INT_SoundSet",
		"Mrap_02_Rattling_INT_SoundSet",
		"Mrap_02_Stress_INT_SoundSet",
		"Mrap_02_Rain_INT_SoundSet",
		"Mrap_02_Tires_Rock_Fast_INT_SoundSet",
		"Mrap_02_Tires_Grass_Fast_INT_SoundSet",
		"Mrap_02_Tires_Sand_Fast_INT_SoundSet",
		"Mrap_02_Tires_Gravel_Fast_INT_SoundSet",
		"Mrap_02_Tires_Mud_Fast_INT_SoundSet",
		"Mrap_02_Tires_Asphalt_Fast_INT_SoundSet",
		"Mrap_02_Tires_Water_Fast_INT_SoundSet",
		"Mrap_02_Tires_Rock_Slow_INT_SoundSet",
		"Mrap_02_Tires_Grass_Slow_INT_SoundSet",
		"Mrap_02_Tires_Sand_Slow_INT_SoundSet",
		"Mrap_02_Tires_Gravel_Slow_INT_SoundSet",
		"Mrap_02_Tires_Mud_Slow_INT_SoundSet",
		"Mrap_02_Tires_Asphalt_Slow_INT_SoundSet",
		"Mrap_02_Tires_Water_Slow_INT_SoundSet",
		"Mrap_02_Tires_Turn_Hard_INT_SoundSet",
		"Mrap_02_Tires_Turn_Soft_INT_SoundSet",
		"Mrap_02_Tires_Brake_Hard_INT_SoundSet",
		"Mrap_02_Tires_Brake_Soft_INT_SoundSet",
		"",
		"Tires_Movement_Dirt_Int_01_SoundSet"
	};
	soundSetsExt[]=
	{
		"Mrap_02_Engine_RPM0_EXT_SoundSet",
		"Mrap_02_Engine_RPM1_EXT_SoundSet",
		"Mrap_02_Engine_RPM2_EXT_SoundSet",
		"Mrap_02_Engine_RPM3_EXT_SoundSet",
		"Mrap_02_Engine_RPM4_EXT_SoundSet",
		"Mrap_02_Rattling_EXT_SoundSet",
		"Mrap_02_Stress_EXT_SoundSet",
		"Mrap_02_Rain_EXT_SoundSet",
		"Mrap_02_Tires_Rock_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Grass_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Sand_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Gravel_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Mud_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Asphalt_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Water_Fast_EXT_SoundSet",
		"Mrap_02_Tires_Rock_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Grass_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Sand_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Gravel_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Mud_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Asphalt_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Water_Slow_EXT_SoundSet",
		"Mrap_02_Tires_Turn_Hard_EXT_SoundSet",
		"Mrap_02_Tires_Turn_Soft_EXT_SoundSet",
		"Mrap_02_Tires_Brake_Hard_EXT_SoundSet",
		"Mrap_02_Tires_Brake_Soft_EXT_SoundSet",
		"",
		"Tires_Movement_Dirt_Int_01_SoundSet"
	};
};