class CfgAmmo
{
	class GrenadeBase;
	class braf_FAL_granada: GrenadeBase	{
		simulation="shotShell";
		model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d";
		hit=400;
		indirectHit=100;
		indirectHitRange=2;
		visibleFire=16;
		audiblefire=18;
		visibleFireTime=3;
		explosive=10;
		cost=530;
		deflecting=5;
		airFriction=-0.015;
		fuseDistance=30;
		whistleDist=5;
	};
};