class cfgWeapons
{
	class MGun;
	class BRAF_MAG_VEH: MGun
	{
		scope=1;
		displayName="$STR_braf_soft_weapon_mag";
		reloadTime=0.1;
		autoFire=1;
		soundContinuous=0;
		dispersion=0.003;
		minRange=2;
		minRangeProbab=0.1;
		midRange=200;
		midRangeProbab=0.7;
		maxRange=1800;
		maxZeroing=1500;
		discreteDistance[]={100,200,300,400,500,600,800,1000,1200,1500};
		discreteDistanceInitIndex=1;
		maxRangeProbab=0.01;
		aiDispersionCoefY=4;
		aiDispersionCoefX=2;
		magazines[]=
		{
			"BRAF_200Rnd_762x51_Mix_red",
			"BRAF_200Rnd_762x51"
		};
		magazineReloadTime=5;
		selectionFireAnim="zasleh";
		maxLeadSpeed=600;
		canLock=0;
		autoReload=0;
		reloadSound[]={"",1,1};
		reloadMagazineSound[]=
		{
			"braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag_reload.ogg",10,1,20
		};
		modes[]={"manual"};
		class GunParticles
		{
			class effect1
			{
				positionName="gun_beg";
				directionName="gun_end";
				effectName="MachineGunCloud";
			};
			class effect2
			{
				positionName="machinegun_eject_dir";
				directionName="machinegun_eject_pos";
				effectName="MachineGunCartridge1";
			};
			class effect3
			{
				positionName="machinegun_2_eject_dir";
				directionName="machinegun_2_eject_pos";
				effectName="MachineGunEject";
			};
		};
		class manual: MGun
		{
			displayName="FULL AUTO";
			begin1[]=
			{
				"\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
			};
			begin2[]=
			{
				"\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000
			};
			autoFire=1;
			soundBegin[]=
			{
				"begin1",0.5,
				"begin2",0.5
			};
			reloadTime=0.075;
			dispersion=0.0012;
			showToPlayer=1;
			burst=1;
			aiRateOfFire=0.5;
			aiRateOfFireDistance=50;
			minRange=1;
			minRangeProbab=0.01;
			midRange=2;
			midRangeProbab=0.01;
			maxRange=3;
			maxRangeProbab=0.01;
		};
	};
};