class Braf_Fal_base_F: Rifle_Base_F
{
	author="BRAF Team";
	_generalMacro="Braf_Fal_base_F";
	scope=0;
	displayName="Fal Base";
	magazines[]=
	{
		"braf_20Rnd_762x51"
	};
	magazineWell[]=
	{
		"BRAF_FAL_762"
	};
	reloadAction="braf_GestureReloadFAL";
	recoil="recoil_dmr_03";
	maxZeroing=1600;
	handAnim[]=
	{
		"OFP2_ManSkeleton",
		"\braf\braf_weapons_anim\animations\762mm_FN_FAL\fal_handanim.rtm"
	};
	overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
	discreteDistanceInitIndex=2;
	discreteDistance[]={100,200,300,400,500,600};
	discreteDistanceCameraPoint[]=
	{
		"eye",
		"eye_200m",
		"eye_300m",
		"eye_400m",
		"eye_500m",
		"eye_600m"
	};
	cameraDir="eye_look";
	cursor="smg";
	class Library
	{
		libTextDesc="IMBEL M964 7.62mm";
	};
	class WeaponSlotsInfo: WeaponSlotsInfo
	{
		class CowsSlot: SlotInfo
		{
			linkProxy="\A3\data_f\proxies\weapon_slots\TOP";
			displayName="$STR_A3_CowsSlot0";
			compatibleItems[]=
			{
				"braf_FAL_OIP_Scope"
			};
			iconPicture="\A3\Weapons_F\Data\UI\attachment_top.paa";
			iconPinpoint="Bottom";
		};
		class MuzzleSlot
		{
			linkProxy="\A3\data_f\proxies\weapon_slots\MUZZLE";
			compatibleItems[]={
				"braf_fal_bayonet"
			};
		};
		class UnderBarrelSlot
		{
		};
		class PointerSlot
		{
		};
		mass=93.696457;
	};
	muzzles[]=
	{
		"this",
		"RifleGrenade"
	};
	class RifleGrenade: UGL_F
	{
		displayName="Rifle Grenade";
		muzzleEnd="konec hlavne";
		muzzlePos="usti hlavne";
		recoil="sp_fwa_recoil_riflegrenade";
		magazines[]={};
		magazineWell[]=
		{
			"BRAF_RifleGrenade"
		};
		discreteDistanceCameraPoint[]=
		{
			"grenade_eye_25",
			"grenade_eye_50",
			"grenade_eye_75",
			"grenade_eye_100",
			"grenade_eye_125",
			"grenade_eye_150",
			"grenade_eye_200",
			"grenade_eye_250",
			"grenade_eye_300",
			"grenade_eye_300",
			"grenade_eye_300",
			"grenade_eye_300",
			"grenade_eye_300"
		};
		discreteDistance[]={25,50,75,100,125,150,200,250,300};
		discreteDistanceInitIndex=3;
		maxZeroing=300;
		zeroingSound[]=
		{
			"",
			1,
			1
		};
		memoryPointCamera="grenade_eye_50";
		cameraDir="grenade_aim_point";
		dispersion=0.0174533;
		class Single: Single
		{
			aiDispersionCoefX=1;
			aiDispersionCoefY=1;
			aiRateOfFireDistance=500;
			aiRateOfFireDispersion=0;
			aiRateOfFire=10;
			dispersion=0.0020000001;
			maxRange=250;
			maxRangeProbab=0.039999999;
			midRange=150;
			midRangeProbab=0.57999998;
			minRange=10;
			minRangeProbab=0.30000001;
			recoil="recoil_single_gm6";
			recoilProne="recoil_single_prone_gm6";
			class StandardSound
			{
				soundSetShot[]=
				{
					"Launcher_MRAWS_Shot_SoundSet",
					"Launcher_MRAWS_Tail_SoundSet"
				};
			};
		};
	};
	distanceZoomMin=300;
	distanceZoomMax=300;
	changeFiremodeSound[]=
	{
		"braf\braf_weapons_sound\weapons\weap_fireselctor.ogg",
		5,
		1,
		5
	};
	drySound[]=
	{
		"braf\braf_weapons_sound\weapons\weap_trigger_empty.ogg",
		3,
		1,
		10
	};
	reloadMagazineSound[]=
	{
		"braf\braf_weapons_sound\weapons\FAL\fal_reload.ogg",
		1,
		1,
		10
	};
	modes[]=
	{
		"Single",
		"FullAuto",
		"single_close",
		"single_medium",
		"single_far",
		"fullauto_medium"
	};
	bullet1[]=
	{
		"A3\sounds_f\weapons\shells\7_62\metal_762_01",
		0.63095737,
		1,
		15
	};
	bullet2[]=
	{
		"A3\sounds_f\weapons\shells\7_62\metal_762_02",
		0.63095737,
		1,
		15
	};
	bullet3[]=
	{
		"A3\sounds_f\weapons\shells\7_62\metal_762_03",
		0.63095737,
		1,
		15
	};
	bullet4[]=
	{
		"A3\sounds_f\weapons\shells\7_62\metal_762_04",
		0.63095737,
		1,
		15
	};
	bullet5[]=
	{
		"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
		0.63095737,
		1,
		15
	};
	bullet6[]=
	{
		"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
		0.63095737,
		1,
		15
	};
	bullet7[]=
	{
		"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
		0.63095737,
		1,
		15
	};
	bullet8[]=
	{
		"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
		0.63095737,
		1,
		15
	};
	bullet9[]=
	{
		"A3\sounds_f\weapons\shells\7_62\grass_762_01",
		0.63095737,
		1,
		15
	};
	bullet10[]=
	{
		"A3\sounds_f\weapons\shells\7_62\grass_762_02",
		0.63095737,
		1,
		15
	};
	bullet11[]=
	{
		"A3\sounds_f\weapons\shells\7_62\grass_762_03",
		0.63095737,
		1,
		15
	};
	bullet12[]=
	{
		"A3\sounds_f\weapons\shells\7_62\grass_762_04",
		0.63095737,
		1,
		15
	};
	soundBullet[]=
	{
		"bullet1",
		0.082999997,
		"bullet2",
		0.082999997,
		"bullet3",
		0.082999997,
		"bullet4",
		0.082999997,
		"bullet5",
		0.082999997,
		"bullet6",
		0.082999997,
		"bullet7",
		0.082999997,
		"bullet8",
		0.082999997,
		"bullet9",
		0.082999997,
		"bullet10",
		0.082999997,
		"bullet11",
		0.082999997,
		"bullet12",
		0.082999997
	};
	class Single: Mode_SemiAuto
	{
		class BaseSoundModeType;
		class StandardSound: BaseSoundModeType
		{
			soundSetShot[]=
			{
				"DMR03_Shot_SoundSet",
				"DMR03_tail_SoundSet",
				"DMR03_InteriorTail_SoundSet"
			};
		};
		class SilencedSound: BaseSoundModeType
		{
			SoundSetShot[]=
			{
				"DMR03_silencerShot_SoundSet",
				"DMR03_silencerTail_SoundSet",
				"DMR03_silencerInteriorTail_SoundSet"
			};
		};
		reloadTime=0.1;
		dispersion=0.00057999999;
		initSpeed=940;
		recoil="recoil_single_ebr";
		recoilProne="recoil_single_prone_ebr";
		minRange=2;
		minRangeProbab=0.30000001;
		midRange=350;
		midRangeProbab=0.69999999;
		maxRange=500;
		maxRangeProbab=0.050000001;
	};
	class FullAuto: Mode_FullAuto
	{
		class BaseSoundModeType;
		class StandardSound: BaseSoundModeType
		{
			soundSetShot[]=
			{
				"DMR03_Shot_SoundSet",
				"DMR03_tail_SoundSet",
				"DMR03_InteriorTail_SoundSet"
			};
		};
		class SilencedSound: BaseSoundModeType
		{
			SoundSetShot[]=
			{
				"DMR03_silencerShot_SoundSet",
				"DMR03_silencerTail_SoundSet",
				"DMR03_silencerInteriorTail_SoundSet"
			};
		};
		reloadTime=0.1;
		dispersion=0.00057999999;
		recoil="recoil_auto_ebr";
		recoilProne="recoil_auto_prone_ebr";
		minRange=0;
		minRangeProbab=0.89999998;
		midRange=15;
		midRangeProbab=0.69999999;
		maxRange=30;
		maxRangeProbab=0.050000001;
		aiRateOfFire=1e-006;
	};
	class single_close: Single
	{
		//requiredOpticType=1;
		showToPlayer=0;
		minRange=2;
		minRangeProbab=0.050000001;
		midRange=300;
		midRangeProbab=0.80000001;
		maxRange=500;
		maxRangeProbab=0.0099999998;
		aiRateOfFire=2;
		aiRateOfFireDistance=300;
	};
	class single_medium: single_close
	{
		minRange=300;
		minRangeProbab=0.050000001;
		midRange=500;
		midRangeProbab=0.69999999;
		maxRange=700;
		maxRangeProbab=0.050000001;
		aiRateOfFire=2;
		aiRateOfFireDistance=500;
	};
	class single_far: single_medium
	{
		//requiredOpticType=2;
		minRange=300;
		minRangeProbab=0.050000001;
		midRange=700;
		midRangeProbab=0.5;
		maxRange=2000;
		maxRangeProbab=0.050000001;
		aiRateOfFire=4;
		aiRateOfFireDistance=600;
	};
	class fullauto_medium: FullAuto
	{
		showToPlayer=0;
		burst=3;
		minRange=2;
		minRangeProbab=0.5;
		midRange=50;
		midRangeProbab=0.69999999;
		maxRange=100;
		maxRangeProbab=0.050000001;
		aiRateOfFire=2;
	};
	aiDispersionCoefY=3;
	aiDispersionCoefX=2;
};
class Braf_Fal: Braf_Fal_base_F
{
	author="BRAF Team";
	_generalMacro="Braf_Fal";
	scope=2;
	model="\braf\braf_weapons_assault_rifles\762mm_FAL\m964.p3d";
	dexterity=1.6799999;
	displayName="IMBEL M964 FAL 7.62mm";
	picture="\braf\braf_weapons_assault_rifles\762mm_FAL\ui\FAL_UI.paa";
	UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
	hiddenSelections[]=
	{
		"Camo1",
		"Camo2",
		"Camo3",
		"Camo4"
	};
	hiddenSelectionsTextures[]=
	{
		"\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_muzle.paa",
		"\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_guardamao.paa",
		"\braf\braf_weapons_assault_rifles\762mm_FAL\Data\parafal_corpo.paa",
		"\braf\braf_weapons_assault_rifles\762mm_FAL\Data\fal_coronha.paa"
	};
	descriptionShort="FN FAL Assault Rifle";
	inertia=0.80000001;
	aimTransitionSpeed=0.69999999;
	initSpeed=940;
	class WeaponSlotsInfo: WeaponSlotsInfo
	{
		mass=95.901047;
	};
	ace_overheating_mrbs=1000;
	ace_overheating_slowdownFactor=1;
	ace_overheating_allowSwapBarrel=1;
	ACE_barrelLength=440;
	ACE_twistDirection=1;
	ace_railHeightAboveBore=3.5;
	ACE_barrelTwist=305;
	ACE_Overheating_Dispersion=0.75;
	ACE_clearJamAction="braf_GestureClear_barrel_FAL";
	class ItemInfo
	{
		priority=1;
	};
};
class Braf_Fal_Scope: Braf_Fal
{
	author="BRAF Team";
	_generalMacro="Braf_Fal_Scope";
	class LinkedItems
	{
		class LinkedItemsOptic
		{
			slot="CowsSlot";
			item="braf_FAL_OIP_Scope";
		};
	};
};