class CfgFaces {
    class Default {
        class Custom;
    };
    class Man_A3 : Default {
        class Default;
        class WhiteHead_01;
        class WhiteHead_06;
        class WhiteHead_07;
        class WhiteHead_08;
        class WhiteHead_11;
        class WhiteHead_14;
        class WhiteHead_15;
        class AfricanHead_01;
        class AfricanHead_02;
        class AfricanHead_03;
        class AsianHead_A3_01;
        class AsianHead_A3_02;
        class AsianHead_A3_03;

        //Caucasian
        class caucasian_01_woodland : WhiteHead_01 {
            scope = public;
            Author = "BRAF Team";
            identityTypes[] = { "braf_brazilian_faces_camo" };
            displayName = "Caucasian 01 (camo)";
            texture = "\braf\braf_characters_army\face\white\braf_White_01_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_01_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_02_woodland : caucasian_01_woodland {
            displayName = "Caucasian 02 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_06_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_03_woodland : caucasian_01_woodland {
            displayName = "Caucasian 03 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_09_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_04_woodland : caucasian_01_woodland {
            displayName = "Caucasian 04 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_11_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_05_woodland : caucasian_01_woodland {
            displayName = "Caucasian 05 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_16_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_06_woodland : caucasian_01_woodland {
            displayName = "Caucasian 06 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_17_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_07_woodland : caucasian_01_woodland {
            displayName = "Caucasian 07 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_23_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_08_woodland : caucasian_01_woodland {
            displayName = "Caucasian 08 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_27_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_09_woodland : caucasian_01_woodland {
            displayName = "Caucasian 09 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_29_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        class caucasian_10_woodland : caucasian_01_woodland {
            displayName = "Caucasian 09 (woodland)";
            texture = "braf\braf_characters_army\face\white\braf_White_30_camo_co.paa";
            material = "\braf\braf_characters_army\face\white\braf_White_30_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa";
            materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat";
        };
        // Estão bugando quando chama no zeus
        //Afro-american

        class braf_faces_afro_01_woodland : AfricanHead_01 {
            scope = public;
            Author = "BRAF Team";
            displayName = "Afro-american 01 (woodland)";
            identityTypes[] = { "braf_brazilian_faces_camo" };
            texture = "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_02_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat";
        };
        class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 02 (woodland)";
            texture = "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_05_camo.rvmat";
        };
        class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 03 (woodland)";
            texture = "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_07_camo.rvmat";
        };
        class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 04 (woodland)";
            texture = "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_08_camo.rvmat";
        };
        class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 05 (woodland)";
            texture = "\braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_10_camo.rvmat";
        };
        class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 06 (woodland)";
            texture = "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_13_camo.rvmat";
        };
        class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland {
            displayName = "Afro-american 04 (woodland)";
            texture = "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa";
            material = "\braf\braf_characters_army\face\Black\braf_Black_17_camo.rvmat";
        };
        class braf_faces_indigenous_01_camo : AsianHead_A3_01 {
            displayName = "Indigenous 01 (woodland)";
            identityTypes[] = { "braf_brazilian_faces_camo" };
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
        };
        class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo {
            displayName = "Indigenous 02 (woodland)";
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
        };
        class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo {
            displayName = "Indigenous 03 (woodland)";
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat";
        };

        //Clean faces
        //Indigenous
        class braf_faces_indigenous_01 : AsianHead_A3_01 {
            scope = public;
            Author = "BRAF Team";
            displayName = "Kaue";
            identityTypes[] = { "braf_brazilian_faces" };
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
        };
        class braf_faces_indigenous_02 : braf_faces_indigenous_01 {
            displayName = "Rudá";
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
        };
        class braf_faces_indigenous_03 : braf_faces_indigenous_01 {
            displayName = "Moacir";
            texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa";
            material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03.rvmat";
            materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat";
            materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat";
            textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa";
            materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
            materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat";
        };
        
        class braf_faces_brasileiro_01 : AfricanHead_01 {
            displayName = "Jorge";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_02 : AfricanHead_02 {
            displayName = "Marimbondo";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_03 : AfricanHead_03 {
            displayName = "Antenor";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_04 : AsianHead_A3_01 {
            displayName = "Leonardo";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_05 : AsianHead_A3_02 {
            displayName = "Filipe";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_06 : AsianHead_A3_03 {
            displayName = "Yuri";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_07 : WhiteHead_06 {
            displayName = "Ramalho";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_08 : WhiteHead_07 {
            displayName = "João";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_09 : WhiteHead_08 {
            displayName = "José";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_10 : WhiteHead_11 {
            displayName = "Enzo";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_11 : WhiteHead_14 {
            displayName = "Lucas";
            identityTypes[] = { "braf_brazilian_faces" };
        };
        class braf_faces_brasileiro_12 : WhiteHead_15 {
            displayName = "Pedro";
            identityTypes[] = { "braf_brazilian_faces" };
        };
    };
};