class Reflectors
{
	class Light_L1
	{
		color[] 		= {1900, 1800, 1700};
		ambient[]		= {5, 5, 5};	
		position 		= "light_L1_pos";
		direction 		= "light_L1_dir";
		hitpoint 		= "light_L1";	
		selection 		= "light_L1";	
		size 			= 1;			
		innerAngle 		= 45;			
		outerAngle 		= 90;			
		coneFadeCoef 	= 10;			
		intensity 		= 1;			
		useFlare 		= true;			
		dayLight 		= false;		
		flareSize 		= 1.0;			

		class Attenuation
		{
			start 			= 1.0;
			constant 		= 0;
			linear 			= 0;
			quadratic 		= 0.25;
			hardLimitStart 	= 30;		
			hardLimitEnd 	= 60;		
		};
	};
	class Light_L2: Light_L1
	{
		position 	= "light_L2_pos";
		direction 	= "light_L2_dir";
		hitpoint 	= "light_L2";
		selection 	= "light_L2";
		FlareSize 	= 0.5;
		innerAngle 	= 15;			
		outerAngle 	= 30;				
	};
	class Light_R1: Light_L1
	{
		position 	= "light_R1_pos";
		direction 	= "light_R1_dir";
		hitpoint 	= "light_R1";
		selection 	= "light_R1";
	};
	class Light_R2: Light_L2
	{
		position 	= "light_R2_pos";
		direction 	= "light_R2_dir";
		hitpoint 	= "light_R2";
		selection 	= "light_R2";
	};
	class Light_Panel: Light_L2
	{
		position 	= "";
		direction 	= "";
		hitpoint 	= "";
		selection 	= "side_lights";
		intensity	= 0;			
		useFlare	= false;
	};
};
aggregateReflectors[]=
{
	{"Light_L1","Light_L2"},
	{"Light_R1","Light_R2"},
	{"side_lights"}
};
selectionBrakeLights="brakelight";
selectionBackLights="backlight";
class compartmentsLights
{
	class Comp1
	{
		class Light1
		{
			color[]={50,0,0};
			ambient[]={5,0,0};
			intensity=0.5;
			size=1;
			innerAngle=15;
			outerAngle=150;
			coneFadeCoef=1;
			useFlare=1;
			flareSize=0.1;
			flareMaxDistance=1;
			dayLight=1;
			class Attenuation
			{
				start=0;
				constant=0;
				linear=1;
				quadratic=1;
				hardLimitStart=1;
				hardLimitEnd=2;
			};
			point="Cabin_Light_Driver";
		};
		class Light2: Light1
		{
			point="Cabin_Light_Gunner";
		};
		class Light3: Light1
		{
			point="Cabin_Light_Commander";
		};
		class Light4: Light1
		{
			point="Cabin_Light_Cargo1";
		};
		class Light5: Light1
		{
			point="Cabin_Light_Cargo2";
		};
	};
};
class NVGMarkers
{
	class NVGMarker01
	{
		name="nvg_marker";
		color[]={0.029999999,0.003,0.003,1};
		ambient[]={0.003,0.00030000001,0.00030000001,1};
		brightness=0.001;
		blinking=1;
	};
};